The acquisition was a mostly expected one, and it was a popular belief already that it was only a matter of time before the studio would officially become part of the PlayStation family. By remaking it for the PS5, Bluepoint breathed new life into the game and led more gamers to discover the frustrating fun of FromSoftware games.īluepoint was acquired by Sony in September 2021. The latest offering from the studio is Demon’s Souls, which is a remake of the popular FromSoftware game originally released on PS3. The studio is known for crafting quality remakes and remasters, including Uncharted: The Nathan Drake Collection as well as Shadow of the Colossus. Although Housemarque has yet to reveal what its plans are now that it is a Sony studio, Ilari did state that the studio intends to use Returnal as a stepping stone to craft future titles that are “bigger and even more ambitious.” Bluepointīluepoint Games has worked with Sony for so long that one would be forgiven for thinking that it has already been a PlayStation studio for ages. In an interview with GQ, Ilari Kuittinen, Housemarque’s co-founder and managing director, explained that under Sony the studio will be able to pursue more ambitious ideas and collaborate with other PlayStation studios. The studio was acquired by Sony on June 29. See also 10 Silly Mistakes Marvel Heroes Keep Making Titled Returnal, it is a roguelike sci-fi game that has the astronaut Selene trapped in a time loop after she crash-lands on an alien planet. In 2021, Housemarque released its most ambitious PlayStation game to date. The game highlights the studio’s strength, which is making visually impressive bullet-hell games. Over the years, it has released many PlayStation exclusives, including 2013’s Resogun which was released as a PS4 launch title. The Finnish studio Housemarque is no stranger to working with Sony. With these new teams under the PlayStation banner, the platform is in a prime position to churn out more great exclusives for gamers. The studios purchased are varied, specializing in several niches including remasters and virtual reality. Team Asobi, which was originally part of Japan Studio, also became a member of the PlayStation family. In 2021, Sony acquired five studios, and most of them will be familiar to PlayStation fans. When the company does purchase studios, it tends to prefer to do so with the ones it has worked together with for years. In comparison, PlayStation has been rather conservative with its acquisition of studios. The most notable acquisition was of ZeniMax, the parent company of Bethesda Softworks, for a whopping $8.1 billion. In the last few years, Microsoft has greatly expanded its gaming sector by purchasing quite a few studios. You Are Reading : All the Studios PlayStation Has Acquired in 2021 Sony’s recent acquisition of Valkyrie Entertainment is yet another instance of the company steadily expanding the PlayStation family in 2021.
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